No problem! Yeah, I played a bunch of the games from the same jam as this one and none of them got updated much, which is really unfortunate because they were all really good
this game sucks, the minigames are boring and far to difficult for the (not even a reward) ending image. the idea is neat but needs more polish, maybe add some monster girl interactions on the way to the final waifu with images. just dont even try this game.
fun.... game if it is like you say it is for i am not really in mood trying something when the game does not give you much story when you meet some monster girls for gives kinda you that feeling to see what more you can find
Pretty good short game, not too difficult actually after you get the hang of how it works. Would have been nice to see the Lamia or some other races. Best of wishes to you creator.
Ok... I get that this game is difficult and that can be fine, but what is the reward for this? I can kick butt as much as I want, spend hours playing but if I just get one measely image as a reward and some text then why am I putting so much effort into the play. I am not nearly as good a player as some others in these comments and definitely can't win. Not the game for me, maybe you guys, but not me.
have to agree that this is impossible not due to the attack minigames but because of the click the green box one you can actively not beat it even if you use a mouses double click function or a clicker even if you hit it each time I dont even know why that minigame exists
Game is really cool, but this game is impossible, no matter what I do I can't beat either boss. The harpy is a little easier than the Minotaur, but I still can't beat her either. I know the basic attack is a "red herring" like you said and to focus on their stats first then tame, but I need help. Please give me hints, cheats, tips or just tell me a walk through on how to beat either boss, please.
Art for this game is great, but it definitely IS impossible. I've spent a couple hours now trying to beat the harpy and always lose when she's got about 10 or so health left. First thing I do is break her willpower in two rounds, then alternate between attacking and taming, which is the highest damage output. Doesn't matter though, because you can never deal more than 23 damage with the circle section, and the section where you have to click during the bouncing tear drop only allows one, MAYBE 2 clicks (which isn't even worth the risk since the penalty for misclicking is so high). I'd love to see the rest of the art, but the game is busted as-is.
You'll actually do more damage in the long term and take less if you keep damaging the other attributes rather than doing basic attacks. You get some free bonus damage for every point you still have in a broken attribute. So continuing to break others with give you more bonus damage when taming and reducing your opponent's will reduce how much automatic damage your opponent does when they tame. Basic attacks are really a red herring you're not suppose to use.
I did. I usually attacked willpower first, then strength or agility, then back to willpower again so it'd break. Next I'd go for taming, then pick continue trying to break another stat. Just make sure you dodge as much as possible during the enemy's attack phase and try to score at least 23+ points during the mouse spinning phase. It was extremely difficult and took numerous tries, but it is indeed possible.
so is this game supposed to be impossible? because I've tried the Minotaur boss over and over again four the past hour without any success. I'll go through the ball dodging minigame without being hit once and still take damage, the enemy will still do nearly twice the damage I do despite the fact that I can do damaging attacks twice as often as she does, and the basic attack is next to useless. I am really pissed off right now.
The basic attack is a red herring, don't use it. The way you're intended to do the fight is to drain at least one of your opponent's attributes to zero and then use taming to win. Do you need other hints or do you think you can figure it out now?
errors? In battle: The spheres left by the enemy on the screen at the end of an attack continue on the screen with the next attack (they cause damage, remain static on the stage). When the enemy rush and shoots at the same time, the shot can become static on the stage. The green box: even if it is green, decrease your points if a section of the drop is off, or the collition target is the top tip of the drop?
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ok so...this game is extremly hard. but not impossible. minutes ago i defeated the minatour. ı already defeated the harpy. when is lamia coming?
NOTE: like ı saıd. it shard but not impossible.
Unfortunately don't think the lamia will come, game hasn't been updated in 6 years
ahh...now this is sad... but thank you for teling me that.
No problem! Yeah, I played a bunch of the games from the same jam as this one and none of them got updated much, which is really unfortunate because they were all really good
this game sucks, the minigames are boring and far to difficult for the (not even a reward) ending image. the idea is neat but needs more polish, maybe add some monster girl interactions on the way to the final waifu with images. just dont even try this game.
fun.... game if it is like you say it is for i am not really in mood trying something when the game does not give you much story when you meet some monster girls for gives kinda you that feeling to see what more you can find
hey you realize this is for a game jam, right?
Pretty good short game, not too difficult actually after you get the hang of how it works. Would have been nice to see the Lamia or some other races. Best of wishes to you creator.
Ok... I get that this game is difficult and that can be fine, but what is the reward for this? I can kick butt as much as I want, spend hours playing but if I just get one measely image as a reward and some text then why am I putting so much effort into the play. I am not nearly as good a player as some others in these comments and definitely can't win. Not the game for me, maybe you guys, but not me.
have to agree that this is impossible not due to the attack minigames but because of the click the green box one you can actively not beat it even if you use a mouses double click function or a clicker even if you hit it each time I dont even know why that minigame exists
Game is really cool, but this game is impossible, no matter what I do I can't beat either boss. The harpy is a little easier than the Minotaur, but I still can't beat her either. I know the basic attack is a "red herring" like you said and to focus on their stats first then tame, but I need help. Please give me hints, cheats, tips or just tell me a walk through on how to beat either boss, please.
Art for this game is great, but it definitely IS impossible. I've spent a couple hours now trying to beat the harpy and always lose when she's got about 10 or so health left. First thing I do is break her willpower in two rounds, then alternate between attacking and taming, which is the highest damage output. Doesn't matter though, because you can never deal more than 23 damage with the circle section, and the section where you have to click during the bouncing tear drop only allows one, MAYBE 2 clicks (which isn't even worth the risk since the penalty for misclicking is so high). I'd love to see the rest of the art, but the game is busted as-is.
You'll actually do more damage in the long term and take less if you keep damaging the other attributes rather than doing basic attacks. You get some free bonus damage for every point you still have in a broken attribute. So continuing to break others with give you more bonus damage when taming and reducing your opponent's will reduce how much automatic damage your opponent does when they tame. Basic attacks are really a red herring you're not suppose to use.
ah hah! That makes a lot more sense, I'll try that out :)
Did you end up beating the game? If so how did you do it?
I did. I usually attacked willpower first, then strength or agility, then back to willpower again so it'd break. Next I'd go for taming, then pick continue trying to break another stat. Just make sure you dodge as much as possible during the enemy's attack phase and try to score at least 23+ points during the mouse spinning phase. It was extremely difficult and took numerous tries, but it is indeed possible.
Thanks man, I'll try again.
so is this game supposed to be impossible? because I've tried the Minotaur boss over and over again four the past hour without any success. I'll go through the ball dodging minigame without being hit once and still take damage, the enemy will still do nearly twice the damage I do despite the fact that I can do damaging attacks twice as often as she does, and the basic attack is next to useless. I am really pissed off right now.
The basic attack is a red herring, don't use it. The way you're intended to do the fight is to drain at least one of your opponent's attributes to zero and then use taming to win. Do you need other hints or do you think you can figure it out now?
It was never compiled for linux and I have no linux box. At present time, the game is windows only. It's listed in additional information.
okay, but is it Linux ?
Need skip button or reset button
errors?
In battle: The spheres left by the enemy on the screen at the end of an attack continue on the screen with the next attack (they cause damage, remain static on the stage). When the enemy rush and shoots at the same time, the shot can become static on the stage. The green box: even if it is green, decrease your points if a section of the drop is off, or the collition target is the top tip of the drop?